公測版資料更新至 2026-11-07

Game Design BA

Keele University · W291 · 2027

主成績:(不同科目:一科選修(不計英語文學、音樂)≥3+一科選修(不計英語文學、音樂)≥4+一科核心科(中文、英文、數學必修)≥4 或 不同科目:一科核心科(中文、英文、數學必修)≥3+兩科選修(不計英語文學、音樂)≥4 或 其他途徑須確認) 指定科:主成績各分支已列指定科 英文:DSE英文須確認或IELTS 6(各5.5),2年內 其他:1項未能自動判斷

已公布的課程要求
要求需要
主成績(不同科目:一科選修(不計英語文學、音樂)≥3+一科選修(不計英語文學、音樂)≥4+一科核心科(中文、英文、數學必修)≥4 或 不同科目:一科核心科(中文、英文、數學必修)≥3+兩科選修(不計英語文學、音樂)≥4 或 其他途徑須確認)
英文DSE英文須確認或IELTS 6(各5.5),2年內

輸入成績後逐項比較

官方原文、來源及取得日期

取得日期:未有保存

https://www.keele.ac.uk/study/undergraduate/undergraduatecourses/gamedesign/

Game Design - Keele University
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Types of degree
Game Design BA (Hons)
Year of entry
- for 2027 entry see here - for 2026 entry see here
UCAS code
Duration of study
3 years or 4 years with international or placement year
Game Design - BA (Hons)
Course summary
Transform your passion for gaming into something enduring. Our Game Design BA will nurture your creativity, strengthen your technical know-how, and develop your understanding of the video games sector. Apply your talent across game art, audio, narrative design and storytelling through a combination of core modules in game design, with optional ones from computer science and sound design.
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Why study Game Design at Keele University?
Explore the world of game development and gain a holistic understanding of how games are made.
Build an industry standard, professional portfolio to showcase your skillset after graduation.
Work with experts and industry-standard facilities and software to design original games.
Work-based learning is built into the programme, and our established relationships with studios and creative businesses help you gain real hands-on experience, including through placements
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Dedicated Game Design Lab
Our brand-new Game Design Lab is now open,
featuring gaming PCs and cutting-edge technology
designed to mirror professional game studios.
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About the degree
Explore the imaginative world of computer game design and gain a holistic overview of this thriving industry on Keele's Game Design BA. You will develop a portfolio of professional work and gain specialist expertise to give you a range of skills and experiences upon graduation.
The course is designed for those who are interested in exploring the theoretical and practical aspects of games design, including 3D modelling, animation, and creative storytelling. It provides an opportunity for you to develop the collaborative, and technical skills to produce exciting new computer games. It will introduce you to key principles of game design, from creating characters and virtual worlds, scripting and programming, to designing the sounds and graphics that make for entertaining and engaging games.
You will learn from academic and industry experts, and you can choose to undertake work placements that give you the opportunity to apply the skills you have gained on the course to professional contexts. You will also study the games industry, learning about relevant commercial, cultural, and regulatory frameworks.
In year one you will explore game design theory and history, and develop your understanding of the principles and practices of crafting games. You will examine the different elements that come together to shape a great gaming experience and acquire foundational programming skills, with the option to pursue more advanced programming for games in later years. You will start to generate your own ideas for games, learn about choice-based storytelling techniques and recognise the importance of narrative in game creation.
Your second year develops your theoretical understanding, and advances your creative and collaborative skills in games visuals and art, sound design, levelling, and world-building. You will discover the pipelines and processes used in prototyping games and gain further hands-on experience of creating 2D and 3D assets. Specialist skills such as filtering and spectral domain techniques will give you the tools for creative projects such as foley effects and computer game soundtracks.
Progression into your final year will see you focus on applying many of the skills you have learnt in years one and two through working as part of a team to create an industry-standard game product. In this year, we turn to thinking about how you could use the skills you have acquired, to provide you with a solid understanding of industry techniques that you can utilise in the conception, design, and testing of your game ideas. You will understand how games are monetised and marketed, how to work with users and audiences to finesse products, and develop transferable professional skills that will prepare you for success upon graduation.
Throughout the course, alongside your core grounding in Game Design, you can take optional modules in subjects including Computer Science, Sound Design, and Modern Languages, meaning you can follow your own interests and make yourself stand out. You can also undertake a work placement in the second and/or third year, as well as choose to do a work placement or international study year between years two and three. Studying abroad for one semester is also an option.
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Digital Media and Marketing insert-a start
Game Design Lab
Game Design Lab insert-a end
Course structure
What you will study
Our courses are designed to develop the skills, experience and expertise you'll need to succeed in your chosen career, informed by the latest research, teaching methods, student feedback, and employer insights. Module details are representative of what we intend to deliver on the course, but may change to reflect best practice and academic development. This information should therefore not be considered a definitive list of available modules.
Compulsory modules
Introduction to Game Design
Immerse yourself in the world of game design from the basics of board games to the latest digital developments. This module covers the essentials of game engines and the software crucial to game design, blending theoretical knowledge with practical application, enhancing your critical thinking and practical skills. You'll delve into game physics, AI, level design, player behaviour and cognition, and game mechanics. The sessions will culminate in a final project, showcasing your ability to create engaging and innovative games.
Crafting Games and Worldmaking
This module will introduce you to the craft of game making, using the latest tools and techniques. You'll learn how to design levels, 2D map making, grey-boxing, and other industry-standard techniques. These skills will enable you to create original and engaging levels for a variety of game situations. You’ll also explore interactive storytelling in games, multimedia projects, reality games, theme parks, and immersive enactments. Dive into the art of gameplay and discover what makes a game captivating!
Problem Solving and Computer Programming
This module will introduce the essentials of computer programming, together with techniques for solving common programming scenarios. To prepare you for working in real-world game studios, you will write your code using industry-standard programming environments, including Visual Studio. The module has a strong practical element: you will gain the ability to write and debug simple programs and derive algorithmic solutions to problems. This module will prepare you for later modules when you use game engines such as Unity. Programming is also a highly employable skill and is essential across a variety of industries.
Becoming a Cultural Citizen
This module provides you with the foundational tools and skills you need to develop your student profile. You will learn about the different pathways in your cultural or creative field while developing your own identity as a cultural critic, creative, and citizen. You will explore and map out your personal and professional development goals and plans, ensuring you make the most of your time at university and beyond. You will gain professional skills in communication and team working.
Optional modules
Popular Music and Digital Platforms
This module introduces key theoretical and practical aspects of popular music, exploring its socio-cultural contexts, functions, performers, markets, and scenes. It challenges cultural assumptions about sound and listening, examining popular culture, fandom, and sound recording. You will learn about music dissemination, consumption, and sharing on digital platforms, covering ethics, strategies, methodologies, and realities in today’s music world.
Game Modelling and Animation
This module will develop your 2D and 3D modelling skills and animation. You'll learn to add materials, shaders, lighting, and master animation to create realistic game environments. You will explore various digital tools and workflows, from conception to rendering. Further, you'll examine the design and development of models for animation, simulation, architectural modelling, motion capture basics, rendering, and compositing. You will work with Unity and Unreal, learning game asset development processes. Additionally, you'll delve into character art for games.
Game Environment, Level Design and Immersive Media
Collaborative Game Prototyping
In this module you will develop your game prototyping skills and teamwork, preparing you for the Creative Game Design Project at Level 6. You'll create game prototypes using industry-standard tools, learning essential skills for functional and playable prototypes while effectively communicating game mechanics. In small teams, you'll focus on production elements like game world orientation, camera angles, character movement, and menu systems. Additionally, you'll develop skills in presenting and clearly communicating your game prototypes
Professional Experience for Game Design (Year 2)
Pathways with Game Design: Developing Your Profile
Broadening your knowledge of the variety of career pathways open to you enables you to identify, analyse, and showcase your degree skills and experiences effectively. Through completing and reflecting on problem-based tasks relating to different sectors, such as telling the story of a business, or writing a funding proposal to support a gaming festival, you will build and refine your creative and collaborative skills and learn how to articulate them in ways that will be attractive to employers.
Creative Arts and Humanities in Society
Creative Arts and Humanities in Society is a 15-credit compulsory core module for the Liberal Arts degree programme. It will equip you with a theoretical knowledge and understanding of creativity and enable you to build on your understanding of the connections and complexity between art and culture, and social and historical processes. The module provides you with an opportunity to develop your own creative practice as well as introducing you to examples of the creative arts and humanities in society which you will explore through a range of case studies focussing on the arts in the community.
The American South: US Summer School (Level 5)
Study Southern US culture on location! The American South is a distinctive but difficult to define geographical and cultural entity, and attitudes to the South range from celebration to derision. Studying with others from a range of disciplines, you will think through historical and current constructions of the US South through its history, literature, film, and wider culture. You spend four weeks at one of our partner universities taught by Keele staff, shaping your own research project with their support.
Creative Game Design Project
This module lets you apply your skills to create an industry-standard game design product. Working in a small team, you'll use our game studios and labs to bring your project to life. You'll have the freedom to shape your game design project, negotiating its nature with your module leader. You will create a brief outlining your project's goals and end with a reflective commentary on your techniques and methodologies. You will showcase your talents and collaborate to create something impressive.
User Experience and Interactive Design
In this module, you'll explore the relationship between computers and users, focusing on enhancing player experience through usability. You will produce a player-centred game design using appropriate testing techniques and stay updated on UX practices. You will also investigate how visual and audio communication, user actions, strategic design, and the illusion of motion contribute to interactive technologies. You will apply UX and interactive design (IxD) principles to game design, refining your skills to create player-focused, immersive gaming experiences.
Game Enterprise, Marketing and Monetisation
In this module, you'll gain a deep understanding of corporate practices within both large enterprises and small business game companies. It's a journey that broadens your perspective on the entire game industry, from crafting exceptional games to building successful video game businesses. You'll dig into monetisation and marketing strategies, including in-game advertising, purchases, and subscriptions. Additionally, you will acquire advanced knowledge in diversifying revenue streams and implementing a balanced player acquisition mix.
Professional Experience for Game Design (Year 3)
In your final year we offer you another opportunity to complete a work placement, a project for a client (or a series of clients), or work as part of a team to deliver a successful gaming event. Completed during the final stages of your degree, the module gives you cutting-edge experience of the sector you wish to enter following graduation as well as valuable employer contacts, thereby providing you with an effective career launchpad.
Employing Game Design: Putting Your Subject into Practice
Now you are preparing for life after graduation, this module enables you to put your degree skills into practice and work with employer-clients on a series of real-life projects. Enhancing the creative and collaborative skills you developed on ‘Pathways with Game design, ‘Employing Game Design’ will train you to work effectively with clients from a variety of settings, including businesses, media, and educational institutions, and will give you the opportunity to present your work to your chosen employer-client.
The American South: US Summer School (Level 6)
You can view the Programme Specification for this course by visiting the Programme Specifications webpage. (opens in new tab) insert-d start
Double Gold in the Teaching Excellence Framework
Keele is one of only 15 broad-based universities in England - out of over 100 - to have been awarded Gold in both the 2017 and 2023 Teaching Excellence Framework (TEF) exercises, demonstrating our consistent teaching excellence. insert-d end
Foundation year Learn a language Placement year International year Study abroad GCP Elective Pathways Explore more (opens in a new tab)
There are a range of additional opportunities for this course.
Please note that undertaking one may impact the availability of another.
Strengthening your employability
Work placement year*
In an increasingly competitive job market, employers are seeking to recruit employees who have high-level knowledge, skills and an understanding of the workplace. Choosing a work placement year between your second and third year is a fantastic way to gain industry experience. It can provide a valuable insight into what working in a specific area of business is like, and gives you the chance to familiarise yourself with the professional working environment plus develop professional networks. A work placement also provides you with the opportunity to apply the theory you have learnt on your degree course.
*Students who require a visa to study in the UK may be able to add in a work placement depending upon the programme. The ability to add a work placement is dependent upon the UK Immigration rules at the time of the request. It may be that for some programmes, students will not have the option to request a placement period to be added to their programme before they arrive in the UK and would therefore need to apply for a new visa. There is no guarantee that a placement will be provided and students who have a visa are subject to a number of restrictions on the type of work, including placements, that they can undertake.
International year
In between years two and three of your studies you can choose to spend a year or a semester studying abroad. This exciting opportunity enables you to understand your field from different cultural perspectives and to establish international networks.
It also shows you have the personal attributes to embrace new experiences which can enhance your employability. We offer exchange opportunities with a wide variety of partner institutions.
Entry requirements
These are the typical entry requirements for this course for a range of UK and international qualifications. If your qualifications aren't listed, please contact us to check if we can accept them. If you don't think you'll meet the stated requirements, you may be able to access this course via a Foundation Year.
Typical offer
Please ensure you read the full entry requirements by selecting your qualifications from the menu below. This will include any subject specific, GCSE/Level 2 Maths, and/or English language requirements.
A Level: BBC
BTEC: DMM
T Level: Merit
Please select your qualification from the drop-down list below for the full entry requirement information
A Level------Access to HE DiplomaAlgeriaBangladeshBTEC Extended Diploma / National Extended DiplomaBTEC National Diploma / DiplomaBTEC National Extended Certificate / Subsidiary DiplomaCanada - DiplomaChina - GaokaoCore MathsCyprus - ApolytirionEgyptEuropean BaccalaureateExtended Project Qualification (EPQ)France - BaccalaureateGermany - AbiturGhanaHong Kong - DiplomaIndia - Standard XIIInternational Baccalaureate Career-Related ProgrammeInternational Baccalaureate DiplomaIreland - Leaving CertificateItaly - Diploma di Esame di StatoKenya - KCSE / DiplomaMalaysia - STPMNCUKNepalNigeria - Senior School Certificate / ONDPakistan - Secondary School CertificatePortugalScotland - Highers and Advanced HighersSingapore - A Levels (H2)South Africa - Matric (NSC and IEB)Spain - BachilleratoSri Lanka - Advanced LevelT LevelTurkeyUganda - Advanced Certificate of EducationUSA - Advanced PlacementUSA Non-AP CurriculumWelsh Baccalaureate / Bagloriaeth CymruZimbabwe - ZIMSEC A level
BBC in three A Levels.
Contextual Offer: CCC in three A Levels.
You will also need: an English language qualification (see below).
Access to HE Diploma
112 UCAS points in any Access to HE Diploma including Distinction in at least 15 Level 3 credits.
The Baccalauréat de l’Enseignement Secondaire with an overall grade of 16/20
Brevet de Technicien Supérieur with an overall grade of 12/20.
Bangladesh
2 year undergraduate degree at 60% or above.
We will also consider applications on an individual basis for those who have completed the Higher Secondary Certificate a CGPA of 5.0.
BTEC Extended Diploma / National Extended Diploma
DMM in any BTEC Extended Diploma / National Extended Diploma.
Contextual Offer: MMM in any BTEC Extended Diploma / National Extended Diploma.
BTEC National Diploma / Diploma
Distinction and Merit in any BTEC National Diploma / Diploma and C in one A Level, or Merit and Merit in BTEC Diploma and A in one A Level.
BTEC National Extended Certificate / Subsidiary Diploma
Distinction in any BTEC National Extended Certificate / Subsidiary Diploma and CC in two A Levels, or Merit in any BTEC National Extended Certificate / Subsidiary Diploma and BB in two A Levels.
Canada - Diploma
60% / BCCCC in five courses in the Grade 12 Diploma.
China - Gaokao
66% in the Gaokao.
Core Maths
If you have B or higher in Core Maths and are studying A Levels, BTEC, the International Baccalaureate, or an Access to HE Diploma, you will typically receive an alternative offer which will be lower than the standard offer. Please see 'Alternative and contextual offers' below.
Cyprus - Apolytirion
17.5 / 83% in the Apolytirion.
Diploma from Technical, Commercial, Industrial or Health Institutes with a minimum of 60% overall and no subject below 50%
Please contact Admissions for further information if you hold:
Diploma of Industrial Technical Secondary School
Al-Azhar Training Diploma.
European Baccalaureate
70% overall.
Extended Project Qualification (EPQ)
If you have B or higher in the EPQ and are studying A Levels, BTEC, the International Baccalaureate Diploma, or an Access to HE Diploma, you will typically receive an alternative offer which will be lower than the standard offer. Please see 'Alternative and contextual offers' below.
France - Baccalaureate
12 in the French Baccalaureate/International Option Baccalaureate/Baccalauréate Français International.
Germany - Abitur
2.4 overall average in the Abitur.
We do not accept the West African Senior School Certificate Examination for direct entry. However, you can apply to study an International Foundation Year at Keele University International College. On successful completion, you can progress to an undergraduate degree at Keele.
Hong Kong - Diploma
443 from two electives and one core subject in the HKDSE.
India - Standard XII
Average of 65% from four subjects in the ICSE, CBSE or Western Bengal Standard XII, or average of 70% from four subjects in any other Standard XII.
International Baccalaureate Career-Related Programme
We encourage applications with the IBCP but recognise that your combination of qualifications may differ depending on where you are studying.
If you are taking a BTEC National Diploma / Diploma with one or more Higher Levels, your offer will be similar to our BTEC + A level offer (see 'BTEC National Diploma / Diploma') but with an HL requirement of 6 for A, 5 for B, or 4 for C.
For any other combination, please contact the University Admissions Team for advice.
International Baccalaureate Diploma
554 in three Higher Levels or 29 points.
Contextual Offer: 444 in three Higher levels or 27 points.
Ireland - Leaving Certificate
H3, H4, H4, H4, H4, H4 in the Irish Leaving Certificate.
Italy - Diploma di Esame di Stato
75% in the Esame di Stato.
Kenya - KCSE / Diploma
We do not accept the Kenya Certificate of Secondary Education for direct entry. However, you can apply to study an International Foundation Year at Keele University International College. On successful completion, you can progress to an undergraduate degree at Keele.
We may accept a two year Diploma. Please contact the University Admissions Team for advice.
Malaysia - STPM
BBC in three Principal Level subjects in the STPM.
Pass NCUK Foundation Year with BBC and a C in EAP English Language module.
75% in the Higher Secondary Certificate (HSSC) (from 2018 onwards).
Nigeria - Senior School Certificate / OND
We do not accept the Senior School Certificate (WAEC or NECO) for direct entry. However, you can apply to study an International Foundation Year at Keele University International College. On successful completion, you can progress to an undergraduate degree at Keele.
We may accept an Ordinary National Diploma with GPA of 2.5 or a Merit / Lower Credit. Please contact the University Admissions Team for advice.
Pakistan - Secondary School Certificate
We do not accept the Secondary School Certificate for direct entry. However, you can apply to study an International Foundation Year at Keele University International College. On successful completion, you can progress to an undergraduate degree at Keele.
Portugal
Overall average of 15 in a Secondary Certificate.
Scotland - Highers and Advanced Highers
BCCCC in five Highers, or CD in two Advanced Highers and CC in two Highers, or CCD in three Advanced Highers.
Singapore - A Levels (H2)
BBC in three H2 Levels.
You will also need: an English language qualification (see below)
South Africa - Matric (NSC and IEB)
66655 or 70% 70% 70% 60% 60% in five subjects.
Spain - Bachillerato
Overall average of 7 in the Título de Bachillerato.
Sri Lanka - Advanced Level
BBC in three Advanced Levels.
Merit in any T Level.
65% in the Lise Diplomasi/Meslek & Teknik Lisesi Diplomasi
a CGPA of 2.6 or 60% in the Lisans Diplomasi.
Uganda - Advanced Certificate of Education
BBC in three Principal Level subjects in the Advanced Certificate of Education.
USA - Advanced Placement
BBC = three AP tests scores of 444 OR
2 AP tests scores PLUS one of the following:
SAT I: 1190 (min 550 RW)
Honours course at B-
One year long equivalent Dual Enrolment/College course at B.
USA Non-AP Curriculum
BBC = Achieved overall GPA of 3.3 with three honours at B+,B+,B
2 honours course and overall GPA of 3.3 PLUS one additional qualification:
SAT I: 1340 (min 550 RW)
One year-long equivalent Dual Enrolment/College course at B+.
Welsh Baccalaureate / Bagloriaeth Cymru
The Advanced Skills Baccalaureate Wales is equivalent to one full A Level at the same grade and can be included alongside 2 other A Levels in a standard A Level offer for this course (see A Level). All subject specific requirements will still need to be met.
Zimbabwe - ZIMSEC A level
BBC in three ZIMSEC A Level subjects.
English language requirements
All our courses require an English language qualification or test. Most students meet this through a 4 or C in GCSE English. Please visit our English Language pages for details, including test information for international students. For students who require a test, this course requires a result from Group A.
Alternative and contextual offers
We're committed to ensuring equality of opportunity for applicants with the potential and motivation to succeed, regardless of background. We offer alternative offer schemes with clear eligibility criteria, including contextual offers, offers for those studying in the Keele region, and recognition of a range of additional qualifications.
General information
The entry grades outlined indicate the typical offer, along with any subject specific requirements. This is for general information only. Keele University reserves the right to vary conditions based upon a candidate's application. For international students, find out how we work with approved agents as part of our admissions process.
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Fees and funding
Tuition fees for 2027/28 2026/27 academic year
The tuition fee for UK Home students starting in
is set by the UK Government and will be
International: Band 1, £18,200 for the 2026/27 academic year
International fees for 2027/28 entry have not yet been confirmed. We review all tuition fees annually and will update this page once they are finalised.
In subsequent years of your course, UK Home fees may change in line with government policy or legislative requirements. For continuing international students, fees will increase each year in line with RPI, capped at a maximum of 5% per year.
For details of our international fee bands visit our Undergraduate tuition fees page.
Financial support
Going to university can be daunting as well as exciting. It's important to understand the costs and financial support available.
Our Student Financial Support team offers confidential advice and guidance to help you manage your money, resolve issues with Student Finance, create a budget, explore your options if you're facing financial hardship, and access any funding you are eligible for, such as bursaries and scholarships.
For more information visit our undergraduate fees and funding pages.
Additional costs
The additional costs listed below apply to the 2026/27 academic year. Costs for 2027/28 entry will be confirmed closer to the time, so the information below should be used as a guide only.
Mandatory costs
You can expect some additional costs as a student on this course, which may support learning activities, specialist equipment, fieldwork, placements, or other course-related requirements. Details of these mandatory costs are outlined below to help you plan accordingly.
Optional costs
In addition to the mandatory costs listed below, there may be optional costs that students can choose to incur to enhance their learning experience. These are not required to complete the course. Details of these optional costs are outlined below to help you plan accordingly.
Students may also incur general expenses related to university study, such as for printing, textbooks and other materials. Students who undertake a placement may be responsible for additional costs, such as travel, accommodation, and subsistence costs. For further information, please refer to the additional costs information.
Mandatory:
Studio quality headphones for private sound monitoring: estimated cost £80-£120
Optional:
Students who take one of our optional GAM-20017-Professional Experience for Game Design (Year 2) module at level 5 and/or GAM-30015-Professional Experience with Game Design (Year 3) at Level 6 may be expected to pay travel costs (usually one day weekly) to their placement.
Optional 4-week US Summer School trip:
Estimated maximum total cost (after taking into account Turing scheme funding): £820 for Widening Access students; £1675 for other students. (Estimated maximum cost of £2220 (£950 for flights; £1250 for accommodation; £20 for visa waiver application) to be sourced by student, in addition to usual subsistence costs. Based on 2025 figures, Turing funding is expected to reimburse student costs to a value of approximately £1400 for Widening Access students, and approximately £545 for other students). insert-c start insert-c end
Supporting you
Student support
During your time studying on the Game Design BA at Keele you will have access to a wide range of support. You will be allocated an Academic Mentor at the start of year one, who you will meet on a regular basis. They will review your progress on the programme and act as a first point of contact for other issues such as pastoral support. Academics who will be teaching you on this programme can also provide guidance about specific modules.
Our Student Experience and Support Team, part of the University's Student Services Department work closely with teams across the University so you can easily access any help that you may need. You will also have access to advice from support from:
Learning Support and Academic Guidance
Disability Support and Inclusion
English Language Unit
Student Advice at Keele (ASK)
Student Support Services
Occupational Health Department
Keele Students' Union also offers support through their sabbatical officers
Your future career
Keele is Top 15 in the UK for graduate employability
(Uni Compare Rankings 2026)
Keele’s Careers and Employability team offers a variety of personal and career development opportunities to enhance your employability. From mock interviews, careers guidance and CV advice, to careers fairs and networking events, along with helping you find part-time and graduate employment - the team will support you throughout your studies and beyond. Find out more about Careers and Employability Support at Keele
The UK video games industry is the one of the largest in the world, vitally important economically and culturally. Games are among the UK’s most valuable and fastest-growing forms of entertainment media.
This course will equip you with the creative and technical skills to prepare you for a range of careers, whether that is in the gaming sector, the wider creative industries, or beyond.
You will graduate with a portfolio of creative work with which you can showcase your distinctive skills and experiences to prospective employers and investors.
As well as the subject-specific capabilities, you will hone transferable skills including collaboration, problem solving, critical thinking, and communicating complex material to a range of audiences. The experiential and work-based learning embedded in the programme – as well as our dedicated Careers and Employability Service – will support you to develop your professionalism.
Jobs that a graduate of this course could progress on to include:
Games Producer
Writer for games
Animator for games
Programmer for games
Sound designer for games
Games Tester
Artist for games
Level Designer
3D Environment Modelling Artist
User Experience Designer
Game Product manager
Find out more about our careers and employability services, including career planning, alumni mentoring, jobs, internships, starting your own business and much more. insert-e start insert-e end
Teaching, learning and assessment
Teaching
On Keele's BA Game Design programme, you will be taught by professional staff who have worked in the creative industries, including those who have written and published games and music, as well as managing their own studios and lead development teams.
Our staff research games, simulation, artificial intelligence and immersive technology, and publish their work internationally.
We use a variety of teaching and learning methods, which may depend on the module subject or level. All teaching is research-led and we encourage social learning in sessions which might include:
Lectures provide an outline for a module and may include guest speakers and masterclasses from industry to give you real-world contextualistion.
Seminars are more interactive and you will be required to prepare for this by means such as assigned reading, game playing or creative tasks.
Tutorials are either one-to-one sessions with the tutor or they could be small group discussions.
Workshops and demonstrations focus on more practical teaching and may also include guest speakers.
Keele's virtual learning environment the KLE provides access to a range of learning resources.
Assessment
Assessing your progress on the course is undertaken through different methods of assessment that will recognise the skills and knowledge you will have developed on the programme. These methods may include:
Creative project work with accompanying reflective documentation. An example could be a major game product or a portfolio of games, plus a series of reflections about the work undertaken.
Written coursework such as essays, commentaries, blogs and reports.
Oral presentations such as posters or pitching projects which may be delivered individually or as a group.
Demonstrations and simulations in which you present your creative work.
An independent study project where you will work closely with your supervisor to produce an independent price of work.
Academic expertise
The teaching team at the School of Life Sciences are active researchers in core areas such as biosciences, geosciences, environmental sciences, geography and bioengineering. Their academic expertise informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
The teaching team consists of professors, readers, senior lecturers, lecturers, demonstrators, and teaching fellows.
Professional support staff are also available to assist with any queries you may have during your undergraduate studies at Keele.
The teaching team at the School of Engineering and Physical Sciences perform research across the school with particular strengths in materials science, synthetic, forensic and analytical chemistry. Their academic expertise informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
The teaching team consists of professors, senior lecturers, and lecturers within the School of Engineering and Physical Sciences. They are fellows or senior fellows of the Higher Education Academy, the professional body for teachers in higher education. Fellowship provides individuals with recognition of their practice, impact and leadership of teaching and learning. A number of our academic staff have also achieved national recognition for their excellence and innovation in teaching and hold awards from a variety of institutions, including the Royal Society of Chemistry and AdvanceHE.
The teaching team in the School of Humanities and Social Sciences are active researchers in core areas of Criminology and Sociology such as fields of crime, globalisation and urban spaces and cultures. Their academic expertise informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
The teaching team consists of professors, senior lecturers, lecturers and graduate teaching assistants.
The teaching team in the School of Humanities and Social Sciences are active researchers in core areas of Education such as critical social policy and feminism. Their academic expertise informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
The teaching team consists of senior lecturers and lecturers.
The teaching team in the School of Engineering and Physical Sciences are active researchers in core areas such as materials, sustainability, and energy. Their academic expertise informs your learning by incorporating current practices, theories, and contemporary themes that encourage discussion within your subject area.
Professional support staff are also available to assist with any queries you may have during your undergraduate studies at Keele University.
The teaching team consists of professors, senior lecturers and lecturers.
The teaching team in the School of Humanities and Social Sciences are active researchers in core areas of English and Creative Writing. Their academic expertise informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
The teaching team consists of professors, readers, senior lecturers, lecturers, and graduate teaching assistants.
The teaching team in the School of Humanities and Social Sciences are active researchers in core areas such as twentieth century and contemporary music, cultural politics, social movements and representation. Their academic expertise informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
The teaching team consists of professors, readers, senior lecturers, and lecturers.
The teaching team at the School of Engineering and Physical Sciences provide research-led quality teaching, particularly in the fields of forensic chemistry, forensic biology, crime investigations, forensic search and forensic anthropology, taphonomy and archaeology.
Our teaching team consists of professors, senior lecturers, lecturers, demonstrators and PhD students.
The teaching team in the School of Humanities and Social Sciences are active researchers in core areas of medieval, early modern, and modern history including expertise in historical inequality, democratisation and civil society. Their academic expertise informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
The teaching team consists of professors, readers, senior lecturers, lecturers and graduate teaching assistants.
The teaching team at the School of Medicine are either active researchers in core areas such as musculoskeletal health, mental health and well-being, biomedical science, prognosis and big data, or actively engaged with a diverse range of scholarly activities to enhance their roles as educators.
The teaching team consists of professors, readers, senior lecturers, lecturers, senior teaching fellows, teaching fellows, senior research fellows, research fellows, research associates, research assistants, anatomy technicians and PhD students. The School of Medicine teaching team also includes a wide range of health professionals who are actively engaged in clinical research and quality improvement including those based in hospitals and community-based services.
The academic team at the School of Nursing and Midwifery are active researchers in core areas such as loss, bereavement and end of life care; primary, community and district nursing; and women's health. Their academic expertise informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
The teaching team consists of readers, senior lecturers, lecturers, research associates and teaching fellows.
The teaching team at the School of Engineering and Physical Sciences perform research across the school with particular strengths in astrophysics, materials science, renewable energy and sustainability. Their academic expertise informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
Our teaching team consists of professors, senior lecturers, lecturers, readers, and PhD students.
The teaching team in the School of Humanities and Social Sciences are active researchers in areas including democracy, governance, public policy and idealism. Their academic expertise informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
The teaching team consists of professors, senior lecturers, lecturers and graduate teaching assistants in the School of Humanities and Social Sciences.
The teaching team within the Institute of Sport brings together expertise across sport, exercise, health and rehabilitation, reflecting the continuum of human performance and wellbeing across the lifespan. Our staff are actively engaged in research and applied practice spanning physical activity, performance, health and recovery, ensuring that teaching is informed by both scientific evidence and real-world application. As a CASES-accredited partner institution, and with staff holding individual CASES accreditation, the programme is underpinned by recognised professional standards in sport and exercise science.
Staff operate within an interdisciplinary environment, working alongside colleagues from across the Allied Health Professions within the School. This collaboration informs teaching and supports a broader, integrated understanding of health, physical activity and rehabilitation across diverse populations and contexts.
Collectively, this breadth of expertise shapes your learning experience, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
Professional support staff are also available to assist with any queries you may have during your undergraduate studies at Keele. The School's teaching team consists of professors, senior lecturers and lecturers.
The teaching team at Keele Business School are active researchers in core areas such as accounting, finance, economics, human resource management, marketing, and management. Their academic expertise informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
Our teaching team consists of professors, senior lecturers, and lecturers within Keele Business School. The team is multicultural and multinational, bringing an international dimension to the school's teaching, research, and business engagement.
The teaching team within the School of Allied Health Professions and Pharmacy brings together a diverse community of academics and clinicians working across four interrelated themes: Pharmacy and Pharmaceutical Science, Medical Technologies, Allied Health Therapies, and Active Living and Sport.
Our staff include experts in the biological and clinical sciences, statistics, engineering, and professional practice, who contribute to both research and scholarly activity aligned to their disciplines. This breadth of expertise ensures that teaching is informed by current evidence, practice, and innovation, enabling you to engage with contemporary issues relevant to your chosen field.
The teaching team consists of professors, senior lecturers, lecturers, readers, visiting clinicians, and research fellows.
Our programmes are supported by experienced professional staff who help to ensure a high-quality student experience throughout your studies.
The School of Computer Science and Mathematics is home to active researchers working across a rich range of topics, from artificial intelligence, cyber security and human-centred computing to fluid and solid dynamics, biomechanics and pure mathematics. Whether developing responsible AI, designing smart health technologies, or advancing mathematical methods for waves, materials and structures, our research is wide-ranging and internationally recognised.
This will directly shape your learning. You'll encounter current ideas in AI and its ethical implications, cloud computing, evolutionary systems, usable security, mathematical modelling of materials and discrete mathematics, taught by the people actively advancing these fields.
The teaching team consists of professors, senior lecturers, lecturers, readers and visiting research fellows.
Alongside your teaching team, dedicated professional staff will be on hand to support you throughout your time at Keele.
Our teaching team includes readers, senior lecturers, lecturers, research associates and teaching fellows who are active researchers and educators with expertise across a wide range of health and social care disciplines.
Their research and scholarship span areas including musculoskeletal health, mental health and wellbeing, community nursing, women's health, biomedical science, prognosis and big data, contemporary issues in child and family social work, end-of-life care, and international social work practice. Staff also undertake pedagogic research to advance teaching and learning within health and social care education.
This academic expertise informs your learning by incorporating current practices, theories and contemporary themes that encourage discussion and critical thinking within your subject area.
Professional support staff are also available throughout your undergraduate studies at Keele to provide guidance and answer any queries you may have.
The teaching team in the School of Law consists of professors, senior lecturers, lecturers and solicitors. They are all either active researchers (in fields including social justice and human rights; public and European law; ethics, health and social care; and legal education) or experienced legal practitioners. Their academic and professional expertise informs your learning, incorporating current practices, theories, and contemporary themes that encourage discussion within your subject area.
The teaching team at the School of Psychology have expertise spanning cognition and neuroscience, health and wellbeing, social identity and change, and justice and security.
Staff research and scholarship expertise inform your learning, incorporating current practices, theories and contemporary themes that encourage active learning and discussion within your subject area.
The teaching team consists of professors, senior lecturers, lecturers and teaching fellows within the School of Psychology.
The teaching team at the Harper and Keele Veterinary School includes active researchers in areas such as animal health and wellbeing, animal welfare and farming technologies. Many are currently practising veterinary surgeons and allied professionals, and the course draws on a wide range of expertise across many disciplines through contributions by external lecturers. Their academic expertise informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
Our teaching team consists of readers, professors, senior lecturers, lecturers and teaching fellows.
The academic expertise in the School of Humanities and Social Sciences informs your learning, incorporating current practices, theories and contemporary themes that encourage discussion within your subject area.
Our teaching team consists of professors, readers, senior lecturers, and lecturers. insert-f start insert-f end
Facilities
At Keele, you will be taught in our industry-spec game design lab as well as music and computing facilities.
Our game design lab features 16 top-of-the-range gaming PCs for you to learn on; all built to a studio standard to prepare you for a career in the games industry. Each includes 64GB DDR5 RAM, a 16GB NVIDIA GeForce RTX 5080 graphics card, an Intel Core Ultra 9 Processor, as well as a very comfortable esports gaming chair.
The hardware and software have been specifically mapped to mirror the equipment used in AAA game studios and are designed to minimise rendering and compile times. This encourages an enriched student experience through study and preparation for placements and careers across professional studios.
Computing Labs
Bring your ideas to reality in our state-of-the-art computing labs. With access to industry-standard software, Windows and Linux systems, a high-performance computing cluster and high-spec PCs, you’ll become prepared to design, build and test practical solutions.
Music Labs
Our music studios are in a beautiful 19th-century building – The Clockhouse. You will have access to comprehensive studio facilities which house equipment for sound recording, music production, computer music, audio-visual creative work, sound design, and music software development.
These include:
Two purpose-built studios for sound recording, mixing and mastering – one of which has a Voice Over booth (VO booth) and is specialised for live recording and PA system, foley and general sound design recording and mastering.
Two high-spec music production and sound design studios with AV equipment and surround sound speaker system – 5.1 and 8.1.
Six practice rooms, one of which is dedicated to drummers, popular music and jazz practice rooms with drum kits, PA system, keyboards and guitar/bass amplification.
A computer lab (Studio Garage) for workshops, which may also be used by students to work on their projects.
Foundation year
Studying a Foundation Year, for whatever reason, offers an alternative route to Keele, and provides a unique opportunity to better prepare for your chosen degree. That extra year of study can improve your academic skills, expand your subject knowledge and, perhaps most importantly, build your confidence.
Foundation year overview
September entry overview
January entry overview
Information for international students
Our Foundation Year provides an excellent alternative route to Keele, offering preparation for your chosen degree with guaranteed entry onto your undergraduate course once you successfully complete.
This extra year of study can improve your academic skills, expand your subject knowledge, build your confidence, and provide a better understanding of higher education.
On our Foundation Year, you'll join our undergraduate community from the outset, with access to all the facilities and support you'd get as an undergraduate student at Keele.
The information in this Foundation Year section is for UK/Home applicants. Where an international Foundation Year is available, please see the 'Information for international students' tab.
Course content
Our Foundation Year allows you to develop your critical thinking, academic reading, writing, and communication study skills along with subject-specific knowledge and skills which will be invaluable in your academic studies and beyond. Upon meeting the progression criteria and successfully completing our Foundation Year, you will automatically progress into your Keele undergraduate degree with the confidence that you have the skills, and knowledge needed to successfully complete your course.
The module details given below are indicative, they are intended to provide you with an idea of the range of subjects that are taught to our current students. The modules that will be available for you to study in future years are prone to change as we regularly review our teaching to ensure that it is up-to-date and informed by the latest research and teaching methods. The information presented is therefore not intended to be construed and/or relied upon as a definitive list of the modules available in any given year.
Semester one modules Drag sideways for more columnsSwipe for more columns
FYO-00247
Foundations: Breaking the code - Understanding Academic Writing
15 credits
FYO-00257
Foundations of Humanities 1
FYO-00259
Foundations of Humanities - 2
FYO-00267
Foundations of Social Sciences 3
Semester two modules Drag sideways for more columnsSwipe for more columns
FYO-00271
University Research Portfolio
30 credits
FYO-00261
Advancing Humanities
The entry grades outlined in this section indicate the likely offer or range of offers which would be made to candidates along with any subject specific requirements. This is for general information only. Keele University reserves the right to vary offer conditions depending upon a candidate’s application. Read more about our undergraduate entry requirements.
Between 40-48 UCAS tariff points from at least 1 A level/level 3 qualification, or relevant work experience
GCSE English Language at grade 4 (C), or Level 2 Functional Skills
GCSE Mathematics at Grade 4 (C) or
A Level 2 numeracy qualification such as Key Skills Application of Number Level 2 or Functional Skills Numeracy Level 2
Students will need to apply for BA (Hons) Game Design with Foundation Year (W292) through UCAS at www.ucas.com
Direct entry
If you already have your qualifications, are not expecting any further results and only wish to apply to Keele, please contact the Admissions Office directly.
We also offer a January start for some of our Foundation Year courses. Adopting a blended learning approach, the January start is particularly useful for students wishing to return to education following time out of studying, or who are seeking a flexible approach to their Foundation Year studies. Our January start is available across most of our Science, Humanities, Social Science, Health and Business courses.
Whilst still being a full-time course, our blended delivery model combines live teaching sessions - both online and on-campus - with self-directed study, enabling you to predominantly study at a time that suits your lifestyle. You will benefit from weekly online taught sessions which encourage you to engage with your teachers and peers.
In addition to online study there will be a series of full study days that you will be required to attend throughout each semester. These sessions may include lab-based activities, group work, review of course and assessment materials studied online. They will emphasise opportunities for you to deepen your knowledge and understanding of your chosen route.
Please refer to the September start tab for more information about the entry requirements and what you will study. The modules that you will take on a January start Foundation Year will be similar to those for the September start, but on a compressed timescale and tailored to a blended learning approach (with the majority of learning taking place online).
For more information, including fees, the UCAS code for this course, how to apply, and how you will be taught, please visit our January Start Foundation Year webpage.
Our International Foundation Year is delivered on campus through Keele University International College (KUIC). Find out more about the International Foundation Year options on the KUIC website. insert-g start insert-g end insert-h start insert-h end
Student life at Keele is vibrant, diverse, and packed with opportunities to make the most of your time at university.
Student finance
We help students manage their money and ensure that they receive any funding for which they may be eligible.
Enhance your degree
Make yourself more employable after graduation by taking advantage of the whole host of additional opportunities.
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