Games Art and Design
Norwich University of the Arts · WL21 · 2027
主成績:院校積分104 指定科:沒有已列明的指定科 英文:DSE英文4或IELTS 6(各5.5),2年內 其他:7項未能自動判斷
| 要求 | 需要 |
|---|---|
| 主成績 | 院校積分104 |
| 英文 | DSE英文4或IELTS 6(各5.5),2年內 |
官方原文、來源及取得日期
取得日期:未有保存
https://norwichuni.ac.uk/courses/find-your-course/ba-hons-games-art-design/
Games Art and Design BA (Hons) | Norwich University of the Arts
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Games Art and Design BA (Hons)
Explore and develop your skills of current game studio pipelines and be part of a collaborative, supportive department.
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Key course information
Course Duration
3 or 4 Year options
Annual Fees
Home (full-time) £10,050
Overseas (full-time) £28,500
UCAS code
WL21 (3 Year), W280 (4 Year)
Institution code: N39
How to Apply
Request a prospectus
Course Start
September 2027
Two creative specialists. One future-defining partnership.
Students starting an undergraduate degree at Norwich University of the Arts from September 2027 will graduate with a degree jointly awarded by Norwich and the Royal College of Art. Find out more about the partnership.
Our award-winning TIGA accredited BA (Hons) Games Art and Design has an international reputation for producing graduates who excel creatively and technically. In 2023 the Rookies ranked Norwich University of the Arts in its global top 30 – and placed us 7th for 3D Animation, 20th for Concept Art and Illustration and 29th for Game Design and Development in their global rankings. In addition, Norwich was awarded ‘Best Education Initiative’ at the TIGA Games Industry Awards 2025.
Our industry-led course follows a T-shaped learning model where you specialise in your chosen field yet crucially gain awareness of important industry pipeline processes that cover games development, art, and design to level up your knowledge and experience as a creative, opening a wealth of graduate employability options.
You will design and create characters, props, environments and vehicles using 2D and 3D content creation software for a range of platforms, including console, web, mobile, computer, augmented and virtual reality. You’ll approach design and content creation with a focus on originality, supported by research into historical, cultural and broader creative influences, helping you become a well-rounded and inventive artist and games designer.
Students and graduates have worked on major ‘AAA’ titles such as Star Wars Jedi: Survivor, Red Dead Redemption 2, Batman: Arkham Asylum and Sea of Thieves, while others have set up their own successful independent studios.
Recent awards:
Norwich was awarded Best Education Initiative at the 2025 TIGA UK Games Industry Awards.
Previous
Our partnership with the Royal College of Art
From September 2027, we’re offering our students at Norwich the world’s only current opportunity to study for an undergraduate degree that’s jointly awarded by Norwich University of the Arts and the Royal College of Art (RCA).
For 12 consecutive years, the RCA has been ranked as the world’s number one art and design university, by the respected QS ranking. A transformative and equitable space for free-thinking and collaboration, it’s the world’s largest community of postgraduate-only art and design students.
Every year RCA alumni are recognised as leaders in their disciplines, shaping our culture and world.
Explore the partnership
Accreditations
The TIGA Accreditation system accredits the very best undergraduate and postgraduate university courses enabling both prospective students and game developers.
PlayStation First is an international academic programme by Sony with the mission of establishing a network of world-class educations capable of generating fresh talent on Sony's platforms.
Why study with us
Design and create characters, props, environments and vehicles using 2D and 3D content creation software.
Develop your skills across concept art, asset production, and indie development shaping your course journey with specialism support.
Learn how to use computational logic to generate interactivity in the creation of game prototypes.
Be involved in live briefs and collaborative projects such as games jams, both within Norwich and internationally where teams work together to build games from scratch under a deadline.
Collaborate with technical-minded BSc (Hons) Games Development students to inspire and elevate each other’s projects.
Engage in professional networking through our high-profile visiting speakers, or at major events like Develop: Brighton, Women in Games, Ukie Conference and Norwich Games Festival.
Course Details
Integrated Foundation Year (optional)
Integrated Foundation Year
Our Integrated Foundation Year is designed to equip students with the necessary skills, knowledge and confidence to thrive in their chosen degree subject. The course provides a comprehensive introduction to various disciplines, blending critical thinking and creative problem-solving with practical hands-on experience. This year serves as a bridge to undergraduate studies, allowing students to explore their interests within a supportive and inspiring environment, while familiarising themselves with the campus, workshops, and tutors.
Find out more about our Integrated Foundation Year.
Core Units
Creative Learning (40 credits)
This unit will introduce you to the fundamental principles of ideation and iteration in game development through concept art. You’ll be introduced to industry-standard pipeline processes and fundamental iterative design techniques, which is crucial for developing unique ideas. You’ll be introduced to 2D digital painting techniques such as lighting, composition, colour, texture, narrative, mood and intent. Emphasising research, communication, and critical thinking skills important to a creative practice, seminar discussion and lectures will invite you to begin to interrogate and understand the wider contexts within which games sit and introduce you to the critical and creative debate.
40 credits
Explore and Experiment (80 credits)
In this unit, you will explore and experiment with techniques, materials, media, and ideas. Building on the introduction to game development pipelines in your concept art project, you’ll explore 3D modelling techniques and indie game development process. Project briefs enable you to explore storytelling, form, pacing, play, presentation and audience interaction. You’ll expand your knowledge of the principles and technical skills required to create 2D and 3D content for video games and other creative industries. You’ll build on established iterative design processes by applying them to 3D modelling and asset production, and games design and development. You’ll also study professional developers and their product standards to contextualise and understand current market trends and platform limitations. You will build your research skills to support idea generation and development, review and understand the wider games industry, and incorporate games studies into your studio practice.
80 credits
Core Projects
Wayfinding Week
The first week of each academic year is called Wayfinding week. It’s an opportunity get your bearings, establish new connections and, after your first year at Norwich, re-establish old ones. Your course team will talk you through the year ahead and explain the expectations for the year. We’ll help you navigate new encounters and identify areas to focus on as you progress through your course.
Make it Manifest(o)
An important element of Wayfinding Week is taking part in our annual ‘Make it Manifest(o)’ project. Your course team will introduce the project in which we’ll ask you to consider your hopes and vision of the year ahead at Norwich and work with students in other year groups to bring your ideas to life. The project culminates in a celebratory display of work across the campus. The project will help you to develop your critical creativity through different approaches, concepts, and mediums. You’ll encounter diverse perspectives and build friendships and networks within our university community.
Interchange Week
Interchange weeks are opportunities to step away from your disciplinary studies and engage in projects, workshops, visits and talks that extend your knowledge and understanding of the world. Whether you learn a new skill or take part in a global challenge project with students from other courses, you will come away with new insights to take back to your course. Interchange is part of the schedule for all Norwich students with sessions held across and beyond the campus led by university staff, visiting lecturers and students.
Global Contexts (80 credits)
Directions (40 credits)
This unit will introduce you to the ways collaboration can help you focus and enhance your creative strengths by working with fellow students and our creative community. Working in mixed teams on a project, you will use your creative ideas to generate solutions to the challenge or brief, to mimic a games development studio. You’ll participate in an internal and external game jam brief to create fully working game prototypes. You’ll develop your understanding of game pipelines by developing your own games, utilising production methodologies such as Lean, Waterfall, and Agile, to navigate through production challenges. This unit aims to enhance your career development by fostering problem-solving, critical thinking, teamwork, listening, negotiation, and reflection skills.
Diploma Year (optional)
Level 5 Diploma (120 credits)
Students have the opportunity to spend a year after the second of their degree (or the third year if studying for a degree with an Integrated Foundation Year) enhancing their employability options through a Level 5 Diploma. They can choose from courses designed to provide:
opportunities to gain industry insight, developing employability skills through a series of supported experiences, expanding professional networks and building confidence in the workplace, or
an introduction to creative computing, building an understanding of how coding skills can be used to advance and complement creative practice.
Find out more about our Level 5 Diplomas.
Final Year
Research and Preparation (40 credits)
This is the first and shorter of the two units that make up your final year of study. You’ll define yourself as a game artist or designer. Working individually or in groups, you’ll undertake a number of projects using industry-standard digital tools to create stunning visual aesthetics or gameplay experiences that demonstrate your ability to critically evaluate and engage with important contemporary topics. The unit provides an opportunity for you to study a topic of your choice through a research project, enabling you to enter into the critical debate on an important area within games studies. Group and individual tutorials will provide stimulating and supportive sessions to help you develop your research ideas, and you’ll also be introduced to research methods and the principles of data summary and presentation.
Resolution and Career Development (80 credits)
The unit will allow you to consolidate your learning from your degree programme into two final projects, bringing together ideas and techniques from throughout your study. These projects will be the focal point of your portfolio, showcasing skills and abilities to future employers or clients. Students will create a creative, industry-standard and/or experimental work demonstrating their practical and theoretical skills in their particular field or specialism. You’ll have the opportunity to display your final year project as part of our degree show, Grad Fest, which allows you to showcase your work to our network of industry professionals and prospective employers.
Download course specifications
Games Art and Design BA Hons 3 Year Degree Course Specification – (277kb)
Download PDFGames Art and Design BA Hons 3 Year Degree Course Specification
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Games Art and Design BA Hons 4 Year Degree Course Specification – (302kb)
Download PDFGames Art and Design BA Hons 4 Year Degree Course Specification
Recent awards
In 2025 Norwich won the Best Educational Initiative award at TIGA UK Games Industry Awards.
TIGA, the trade association representing the video games industry, recognised our ambitious work with industry partners, investment in the local games sector, and well-established relationships between our industry network and students.
Learning and teaching
This course is taught through a mixture of learning and teaching methods including:
Learning and Teaching at Norwich
Group briefings
Academic tutorials
Group tutorials
Workshops
Critiques (crits)
Seminars
Lectures
Assessment
Assessment for this course is entirely coursework-based, meaning there are no exams. Your progress will be evaluated through the projects and assignments you complete for each unit. Throughout the year, you’ll receive ongoing feedback to help you refine your work and develop your skills. To support your learning and ensure you achieve the course outcomes, we use a variety of assessment methods, including:
Finished pieces of work
Presentations
Written work
Your research
A reflective journal
Find out more about Assessment at Norwich
Some of the people you’ll be working with
Meet all staff
Showing 1-8 of 14 results
Mark Wickham
Director of Digital Arts Computing and Games
Jake Montanarini
Associate Programme Director of Digital Arts Computing and Games
Dr Dean Bowman
Senior Lecturer and Associate Lecturer
Christopher Middleton-Bolch
Senior Lecturer
Hannah Reslan-Bhardwaj
Lecturer
Ian Griffiths
Jack Allen
James Gibbon
Our Facilities
Look around our city-centre campus, and you will find studios, media labs, and creative spaces in 13 buildings that sit among the cafés, bars, independent galleries and shops of Norwich’s cultural quarter.
View all facilities
2D / 3D Animation Studio
Resources include traditional 2D and 3D animation studios and computer labs equipped with high specification PCs, Drawing Tablets and specialist software including Toom Boom, TV Paint, Houdini, Nuke, Maya, Cinema 4D, Blender After Effects.
3D Workshop
The workshop is equipped with equipment and tools that enable students to experiment, make and create using a large range of traditional and digital processes including 3D print, CNC routing, welding, and casting.
Make Space
Activities such as building architectural models, sculptural works, puppets and set making for animation, and anatomical model making take place in these areas.
Media Labs
The Monastery Media Lab is a fully refurbished Victorian school building which provides industry standard digital facilities, lecturing and presentation studios for the University’s Faculty of Arts and Media.
Media Resource Centre
As in a traditional library, students are able to loan out a range of specialist Production, Photographic, and Audio Visual equipment, and take part in workshops and demos to learn tips and tricks.
Munnings Drawing Studio
Named after Sir Alfred Munnings, it features space for Life Drawing Classes used by students — on both undergraduate and postgraduate courses — from fine art, fashion, textile design, illustration, games, and animation.
Virtual Production Studio
Norwich’s state-of-the-art Virtual Production Studio is home to groundbreaking Sony technology, placing the city at the forefront of digital storytelling and next-generation filmmaking.
Here to help you succeed
The UK’s creative sector is thriving, contributing £111.7 billion annually to the economy and offering over 2 million jobs.
Employability and career development are integral to every unit of our courses, ensuring students are well-prepared for the industry. Our students go on to secure exciting roles, launch successful businesses, and make a lasting impact in many sectors worldwide.
From day one, you’ll also get specialist career advice from our Business and Employability Team to help support you as you plan your career.
Typical career paths
Games Art and Design students have seen much success in their careers and pursuits while studying and beyond. Our graduates have gone on to become employees at Rockstar Games, Sony Interactive Entertainment Europe, Foundry 42, Rebellion, Crytek, Frontier Developments, Splash Damage, Ubisoft, and many more.
Our hall of fame includes (but is not limited to): BAFTA-winning games designers, the V&A’s first Games Designer in Residence, Dare to Be Digital finalists, Norwich Games Festival founders and organisers, Ukie Student Game Jam winners, and Transfuzer finalists.
Environment artist
Prop artist
Character artist
Concept artist
Generalist 2D/3D artist
Visual effects/VFX animation artist
Technical artist
Indie Developer
Game designer
Level editor
Creative/technical sound designer
Project manager
Producer
Community manager
Creative director
QA tester
QA management
Games journalist
“92% of our graduates are in employment or further education within six months of graduating”
Graduate Outcomes 2021
Entry requirements
Norwich University of the Arts welcomes applicants of all ages from all backgrounds.
If the qualification that you are studying is not shown, do not worry as we are able to accept other pre-entry qualifications as well as combinations of different qualifications.
Please do contact our Student Recruitment Team if you have any queries.
A/AS Levels (GCE)
GCE A/AS Levels 3 A-level qualifications at grades BCC (104 UCAS Tariff points) or above. Where candidates are not taking 3 A-levels, Norwich University of the Arts will consider combinations of A-level/AS-level and other Level 3 qualifications.
BTEC Extended Diploma (QCF or RQF)
Distinction, Merit, Merit in an art, design or media related subject
BTEC Diploma (QCF or RQF)
Distinction*, Distinction* in an art, design or media related subject
T Levels
A T Level in any subject with overall grade A* to C (Pass)
UAL Extended Diploma
UAL Level 3 Foundation Diploma in Art and Design
UAL Level 4 Foundation Diploma in Art and Design
Foundation Diploma in Art and Design
Access to Higher Education Diploma (Art and Design)
International Baccalaureate Diploma
A minimum of 26 points
Integrated foundation year (optional)
GCE A/AS Levels 2 A-level qualifications at grades CC (64 UCAS Tariff points) or above.
Merit, Merit, Pass in an art, design or media related subject
Distinction*, Merit in an art, design or media related subject
Pass (D or E on the core)
International
We accept qualifications from all over the world
To find our country-specific entry requirements, please visit our international entry requirements page.
English Language qualifications
Most international students are required to hold an English language qualification. Applicants must have an IELTS score of 6.0 overall and no less than 5.5 in each component. We do accept alternative English Language qualifications. Learn more about our English entry requirements.
You can email us on international@norwichuni.ac.uk if you’d like to discuss your application individually.
Portfolio Advice and Guidance
Portfolios should show examples of your work — both finished and work in progress — that demonstrate your interests and skills. Your portfolio should be made up of work that reflects your creativity, personal interests and influences, as well as demonstrating your technical skills and ability. It doesn’t have to be perfect as we can assess your potential from your work in progress.
Your portfolio should be relevant to this course, but you can include a wide range of work that shows your creativity, technical competence and understanding of storytelling.
Get more advice on presentation formats, layouts and when to submit your portfolio in the application process.
Fees and funding
Tuition fees for the 2027/28 academic year
Undergraduate course (three year): £10,050 per year
Integrated Foundation Year (optional): £10,050 per year
Level 5 Diploma Year (optional): £10,050 year
The level of fee that you will be asked to pay depends on whether you’re classed as a UK (home) or international student. Check your fee status.
Fees for subsequent years
Tuition fees may increase in subsequent years in line with inflation, subject to government regulations. The inflation rate used is expected to be the Retail Price Index excluding mortgage payments (RPIX), as forecast by the Office for Budget Responsibility. Tuition fees are reviewed annually by the University, and we would confirm any change to you in advance of each academic year.
Find our more about fees and funding
Funding your study
Depending on your circumstances, you may qualify for a bursary, scholarship or loan to help fund your study and enhance your learning experience.
Undergraduate course (three year): £28,500
Integrated Foundation Year (optional): £28,500
Level 5 Diploma year (optional): £19,380
For Overseas students starting in 2027 inflation will be applied to your fees in later years. We will confirm this in advance to you of each academic year, and we will limit the increase to no more than the Office for Students’ recommended inflationary measure.
If you defer your course start date or have to extend your studies beyond the normal duration of the course the University reserves the right to charge you fees at a higher rate and/or in accordance with any legislative changes during the additional period of study.
Please take a look at our International students page for information about fees, scholarships for international students, visas and much more.
Additional costs
Your course fees cover the cost of studies, and include loads of benefits, such as the use of our library, support from our expert employability team, access to workshops and free use of the IT equipment across our campuses. There are also other costs which you may need to consider.
Games Art and Design BA Course Costs – (153kb)
Download PDFGames Art and Design BA Course Costs
How to apply
All applications for undergraduate courses will need to be made via the Universities and Colleges Admissions Service (UCAS).
You’ll need our university UCAS code (N39) as well as your course code which you’ll find on your course page.
When you register with UCAS you will need include your previous and current qualifications information, personal statement, and reference.
Once we receive your application form through UCAS, we will email confirmation that we have received it and will give you access and instructions for logging into the applicant portal. Our decision will be communicated via UCAS.
Applying for an undergraduate degree
Full-time Undergraduate International applicants can either apply via UCAS or directly by completing the online application form below or emailing the downloadable form to ioadmissions@norwichuni.ac.uk
Online Application Form
International Undergraduate Application Form – (216kb)
Download DOCXInternational Undergraduate Application Form
Apply via UCAS
For further support for international applicants applying for an undergraduate degree view our international pages.
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Undergraduate open days
Get a taste of life at Norwich, learn more about our courses, our campus and meet the creators and makers you’ll be learning from.
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